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Monroe Energy Assistance Game I

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Free review copies of non-English Teacher’s Packages will be emailed upon request. Please contact chouse@law.harvard.edu or telephone 800-258-4406 (within the U.S.) or 781-966-2751 (outside the U.S.)

SCENARIO:

A federal statute requires each state to submit a plan indicating how it will use its share of a national energy assistance fund for low-income residents. The state of Monroe has been criticized for not managing its program effectively. Federal assistance funds have declining significantly, and Monroe must develop a new strategy for energy assistance. A six-member Energy Assistance Task Force including representatives of state agencies, utility companies, the legislature, and consumer groups will attempt to reach a consensus on next year’s plan. Issues that they will address include: eligibility criteria for benefits; sources of funding; level of benefits provided by the program; and method of payment of benefits. The Governor has asked the Task Force to submit a report following the session.

 

MAJOR LESSONS:

  • Identify and recognize interests: players must clearly identify and express their interests vis a vis energy cost and supply. In addition, players must recognize the interests of the other parties in order to achieve agreement.
  • Relationships: the significance of relationships can be studied in the context of negotiation strategies. In particular, this game explores how existing and future relationships are linked to implementation of agreements.
  • Join Gains: When parties value issues differently, they can create trades that benefit both parties and facilitate an acceptable agreement.
  • Coalitions: This game provides an opportunity to analyze the effect of coalitions on a negotiation, especially blocking coalitions.
  • Public Policy Dispute Resolution: This game highlights how public policy disputes can be resolved by bringing stakeholder representatives together in a face-to-face negotiation.
  • Representation and agency: Issues of representation and agency can be explored, since each of the players represents a group or institutional constituency. Each representative has a mandate which aids or constrains his or her ability to negotiate.

 

MECHANICS:

This exercise is best played with six players (one per role). One variation may include replacing the legislative representative’s function as convener with an outside mediator/ facilitator. Preparation takes approximately 30 minutes, although more time is recommended. The negotiation can be conducted in one and one-half hours. Debriefing time should be at least one hour.

 

TEACHING MATERIALS:

For all parties:

  • General Information
  • Appendix Summary of Significant Data

 

Role specific:

Confidential Instructions for Representatives of

  • The Citizens Utility Board
  • The Department of Social Services
  • The League of Low-Income Consumers
  • The Legislature
  • The Public Utility Commission
  • The Utility Companies

 

Teacher’s Package:

  • All of the above

 

KEYWORDS/ THEMES:

BATNA; Caucusing; Closure; Coalitions; Commitment; Communication; Competition v. Cooperation; Consensus building; Constituents; Currently perceived choice analysis; Energy Policy Negotiation; Fairness; Group process; Information exchange; Interests analysis; Interests, dovetailing; Issue control; Joint gains; Managing uncertainty; Multiparty negotiation: Objective criteria; Packaging; Partisan perceptions; Political constraints, dealing with; Pressure tactics; Public opinion; Reservation price; Risk aversion; Single-text procedure; Systems of Negotiation; Time constraints; Utility analysis; Yesable propositions


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